Tutorial for our Lava and Volcano Environment 2019
Timeline:
00:00 Project Setup
02:00 River- Basic functions: create and modify spline
03:50 River – Shape and verts propagation
06:00 River – Snaping: terrain
06:35 River – Add profile / material
10:00 River – Snaping: any other surface
11:21 River – Vertex color features
13:55 River – Flow map: automatic and manual
17:48 River – Simulation tool!
19:10 River – Terrain managment: painting, carve, foliage
23:20 Lake – Basic functions, materials and profiles.
25:15 Lake – Vertex color features
27:00 Lake – Flowmap
28:27 Lake – Terrain managment: carve, paint and foliage
29:50 Lake – Simulation
30:47 Automatic object heating
31:40 Heating and physics flow
33:44 Lava materials and shaders
39:32 Manual heating and vertex color features
43:16 Cliff and other conceptions

Asset store link: